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In Part One of Stepping into the New Frontier of Learning — our series on immersive technologies — we’ll examine the recent developments in VR and AR. From the work of innovators in the 1960s to early installations in university labs, the technology has a long history. And it’s one that’s been often held back by repeating cycles of promises and disappointment.
Read MoreImmersive technologies will revolutionize learning through experiential simulations, modelling and spatial representation of data, and a sense of presence in contextual gamification.
Read MorePresident
Founder and President of ScienceViz Studio, Phd in biochemistry, a 3D professional certified from Autodesk and an Unreal Engine 4 Programmer.